Generative Learning Theory - The concept behind the Generative Learning Theory lies on “schemata”, which are outlined in Frederic Bartlett's Schema Theory. It suggests that the learning process is based on the memory that is already stored in our brains, wherein new data is added to our long term memory and becomes part of our knowledge base. The Theory of Generative Learning is based on the assumption that the human brain does not just passively observe its environment or the events it experiences, but that it constructs its own perceptions about problems, scenarios, and experiences.
The Generative Learning Theory involves four key concepts that instructional designers can involve (all four of them or just one) depending on the needs of the learner and the learning materials involved.
The Generative Learning Theory encourages learners to become fully immersed in learning, so that they can develop new strategies on how to solve problems or scenarios. It also allows instructors to not have to fill in the “gaps” when instructing learners. For example, if a lesson involves a topic that is well known to the learner, the instructor can simply provide them with new information, rather than just a background of the content. This saves time and makes the learning process more effective, especially in larger classes.
This post was first published on eLearning Industry.
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